saindd Posted November 23, 2015 Share Posted November 23, 2015 I'm importing a 2048x2048 splatmap texture from World Machine when creating my terrain and associating terrain materials with each channel from the splatmap. It works fine, but the resolution of the painted layers is very very crappy. For example:http://i.imgur.com/kdL3qNI.pngIs this related to the brush resolution in Torque? How can i tweak this? Quote Link to comment Share on other sites More sharing options...
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