saindd Posted December 9, 2015 Share Posted December 9, 2015 Torque prevents the weapon from being rendered through geometry by pushing the model towards the camera. As described here: http://www.garagegames.com/community/forums/viewthread/121167https://www.garagegames.com/community/forums/viewthread/131993But there's another problem, other than that. The 3rd person player model casts shadows into the 1st person model, resulting in a terrible effect. It might be realistic, but it's not what other games and engines have been doing. Is there a way to disable this? Quote Link to comment Share on other sites More sharing options...
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