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Looking for a developer (screenshots inside)


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Looking for a developer (C++ / TS and more) to join the DeadlyMatter project.

It's an unpaid position until the funding is in. The current project needs wrapping up for getting it ready to show it with the kickstarter campaign. When that's successful it's a paid job or you become a partner in the biz (up to you)

The current online info is outdated, so if you want to have a look into the kitchen just ask.

New site and Campaign are in development and will be live in the new year.

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=402901401

Site: http://www.deadlymatter.com

Email: info@deadlymatter.com

Cheers and in any case happy holidays!

(click pic to zoom)


Edit: Changed title

Edited by Nils
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  • 5 weeks later...

Thanks @Steve_Yorkshire :-D


One new developer has joined the team and another is joining.

That should be enough until the crowd funding campaign has been successful.

If you feel left out then drop an email to be placed on a waiting list :mrgreen: :mrgreen: :mrgreen:

Seriously: We're always happy with more hands on deck so just contact for the current status.

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  • 3 months later...

Again, looking for developer(s) to join working on DeadlyMatter (see initial thread)

Have a look at the Steam page for more recent info about the project:


Or screenshots on this page: http://forums.torque3d.org/viewtopic.php?f=17&t=621

DM is running on a modified T3D fork and maintained with Git.

You'll be required to sign a NDA with a scan of an ID before getting access to any files / inside info.

For any questions just shoot here / send an email (info at deadlymatter dot com) or chat on Skype (ask for my skypname in a PM)

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