saindd Posted December 22, 2015 Share Posted December 22, 2015 Right now, Torque uses Z-UP, Positive Y front. But this sucks, because every tool in my set in Negative Y front. Blender, Maya, whatever, you name it. Even Rigify uses a different orientation, which is Blender's default. So, how can we change the default orientation of the engine? Quote Link to comment Share on other sites More sharing options...
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