irei1as Posted December 30, 2015 Share Posted December 30, 2015 I wanted to experiment with blob shadows for a retro feel so I tried:In \source\lighting\basic\basicSceneObjectLightingPlugin.cppAfter#include "lighting/common/projectedShadow.h"add#include "lighting/common/blobShadow.h"Around line 107 that used to be: mShadow = new ProjectedShadow( mParentObject );change it to: mShadow = new BlobShadow( mParentObject );But it gravely failed because the class BlobShadow has a different constructor (it has more params).So, how can I use the shadows defined in "lighting/common/blobShadow.h"?Are they just an abandoned legacy thing? I can't find documentation for them anywhere so any help is very welcome.Note: blob shadows are the circle shadows right under the actors independent of lightning direction as seen herehttp://i.imgur.com/V3FTq.jpg Quote Link to comment Share on other sites More sharing options...
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