deathbravo Posted February 1, 2016 Posted February 1, 2016 I tried to make a character using a model exported from other game. and a bolt action rifle.I got a problem when I mount the weapon to the 3rd person view of the character.I can't find an angle easily for the mount point.what I did is just trying some rotation value for the mount point in the shape editor.but is there any easy way to pose it?did I miss anything? Quote
Duion Posted February 1, 2016 Posted February 1, 2016 Normally you set it up correctly while modeling the character, otherwise it will be complicated. I used a bone parented to the hand bone, so the rotation stays correct all the time. Quote
deathbravo Posted February 2, 2016 Author Posted February 2, 2016 thanks Duioni need to check the model and its animations Quote
newaged Posted February 5, 2016 Posted February 5, 2016 Thought I should mention the alternative to editing the model in a modeling program. The shape editor lets you create nodes that are children of bones, so it is possible to add a correct mount point to an object after it is made. Quote
deathbravo Posted February 7, 2016 Author Posted February 7, 2016 ok, I got the mounting works. Quote
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