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any easy way to use setNodeTransform


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I tried to make a character using a model exported from other game.

and a bolt action rifle.

I got a problem when I mount the weapon to the 3rd person view of the character.

I can't find an angle easily for the mount point.

what I did is just trying some rotation value for the mount point in the shape editor.

but is there any easy way to pose it?

did I miss anything?


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