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Hi,

i try to use the leapmotion for a project i have


I followed this tutorial for the set up:

http://wiki.torque3d.org/coder:leap-motion-setup

and i added the following piece of code in "script/client/default.bind.cs" :


"

function trytomove( %val )

{

moveforward(%val);

}


function trytomove2( %val )

{

movebackward(%val);

echo ("BONJOUR");

}


$LeapMotion::GenerateSingleHandRotationAsAxisEvents = true;

moveMap.bind( leapmotion, lm_handaxisx, "D", "-0.23 0.23", trytomove );

moveMap.bind( leapmotion, lm_handaxisy, "D", "-0.23 0.23", trytomove2 );

"


I try to just move my player to check if the controller works and nothing is happening,

It's like the leap motion is not reconized on my project , did anyone here use the leap motion ?


I precise that my leap motion works fine with the marble motion game:

http://wiki.torque3d.org/demo:marble-motion


Thanks for your help in advance,


Sincerly,

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Small update:

When i run the generateProject.bat it says : "unable to copy required file for project:

Source file: /LeapSDK/lib/x86/LeapD.dll


I can't find this file in the latest version of the SDK of the leap motion, maybe it has been removed, maybe it is why it isn't working.


Does anyone ever use LeapMotion for their project ?

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