maxzhou0 Posted May 6, 2016 Share Posted May 6, 2016 Some runnable test cases should be great. i couldn't find it in the source code. lack of torque3d gfx examples you know :roll: Quote Link to comment Share on other sites More sharing options...
irei1as Posted May 6, 2016 Share Posted May 6, 2016 If you mean show numeric values then you have the console commandsmetrics("gfx");metrics("fps");How those values are found are in core in torquescript.If you mean to actually render something from c++... I don't know much but drawutil.cpp has the basic draw of a textured poligon. I guess that's an start. Aren't there some example clases of rendering shapes,too? Quote Link to comment Share on other sites More sharing options...
LukasPJ Posted May 8, 2016 Share Posted May 8, 2016 @irei1as I believe he means automated tests.@maxzhou0 I don't believe there are any such tests for GFX Quote Link to comment Share on other sites More sharing options...
maxzhou0 Posted May 11, 2016 Author Share Posted May 11, 2016 there is a testing folder under the source folder only contains a unit test framework and a memroy tester, where's other unit tests? Quote Link to comment Share on other sites More sharing options...
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