thunder Posted May 6, 2016 Share Posted May 6, 2016 (edited) yep as I am used to share, I will also share some models here..they are by no means top notch, since I am only a hobbyist modeller.all my models shared here are under CC0 lisence as follows:CC0 1.0 UniversalStatement of PurposeThe laws of most jurisdictions throughout the world automatically conferexclusive Copyright and Related Rights (defined below) upon the creator andsubsequent owner(s) (each and all, an "owner") of an original work ofauthorship and/or a database (each, a "Work").Certain owners wish to permanently relinquish those rights to a Work for thepurpose of contributing to a commons of creative, cultural and scientificworks ("Commons") that the public can reliably and without fear of laterclaims of infringement build upon, modify, incorporate in other works, reuseand redistribute as freely as possible in any form whatsoever and for anypurposes, including without limitation commercial purposes. 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Affirmer understands and acknowledges that Creative Commons is not a party to this document and has no duty or obligation with respect to this CC0 or use of the Work.For more information, please see first one:a landingcraft somewhat :)http://orig00.deviantart.net/4a70/f/2016/123/1/8/landingcraft_torque3d_by_thunderpwn-da16971.pnghttps://www.dropbox.com/s/ms9h9mvhg7xr3im/boats.zip?dl=0 Edited May 10, 2016 by thunder Quote Link to comment Share on other sites More sharing options...
thunder Posted May 6, 2016 Author Share Posted May 6, 2016 next one something like a stonebridgehttp://img06.deviantart.net/f315/i/2016/127/c/7/stonebridge_by_thunderpwn-da1mvp6.pnghttps://www.dropbox.com/s/s8vvb3wan95bzc0/stonebridge.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
thunder Posted May 8, 2016 Author Share Posted May 8, 2016 3rd one, made today is an generatorhttps://www.dropbox.com/s/jjv5n31k6lqsvb2/props.zip?dl=0there is 2 models, one intact and one destroyed.. so it can be used as an objectivehttp://img05.deviantart.net/3bff/i/2016/129/3/6/generator_model_by_thunderpwn-da1vx0o.png Quote Link to comment Share on other sites More sharing options...
thunder Posted May 8, 2016 Author Share Posted May 8, 2016 is there interrest for these models or should I just stop?this one ex?http://orig09.deviantart.net/19f3/f/2016/129/b/b/dinghy_by_thunderpwn-da1w97o.png Quote Link to comment Share on other sites More sharing options...
Johxz Posted May 8, 2016 Share Posted May 8, 2016 Hi! Yes of course!! Thank you for this models! I use it a lot dude. BTW what happen with you page? I was trying to download this model again http://forums.torque3d.org/viewtopic.php?f=18&t=333I think you should upload all you model in a github repo. Quote Link to comment Share on other sites More sharing options...
Duion Posted May 9, 2016 Share Posted May 9, 2016 You should mention what the conditions for those models are, are they just free or are they open source? If so what license are they?If they are open source, there are sites dedicated to such things like http://opengameart.org/ or http://www.blendswap.com/ in case you use blender.You can upload models there and specify a license, you will get a lot more downloads there.I'm always interested in free models, but only if they are CC0 licensed, but those are rare, so I build most of my models myself. Quote Link to comment Share on other sites More sharing options...
thunder Posted May 10, 2016 Author Share Posted May 10, 2016 They actually goes under dwtfuwwi lisence.. Do what the f you want with it lisence.. Name the license that is free to use in all ways, modify, well all.. And I will fix that lisence on them.And yea maybe a github would be ok.. I'll see what I do Quote Link to comment Share on other sites More sharing options...
Duion Posted May 10, 2016 Share Posted May 10, 2016 You need to provide the source files for the models as well, otherwise they are not open source, at least the .dae files or better the blend files in case you use blender.Then you can upload them to opengameart and select "CC0" as license, this means public domain and has no restrictions.Github will not be suited, since you will not get many visitors there. There is also a subreddit dedicated to free game assets: https://www.reddit.com/r/gameassets/ but it is not visited a lot, so I would say opengameart and blendswap in case you are a blender user, will give you the most publicity. Quote Link to comment Share on other sites More sharing options...
thunder Posted May 10, 2016 Author Share Posted May 10, 2016 I use ms3d and thats why they are dts models directly.. I will also look into that site when I get a chance :-) , thanx Quote Link to comment Share on other sites More sharing options...
thunder Posted May 11, 2016 Author Share Posted May 11, 2016 next model:a sandbag to make obstacles withhttp://img00.deviantart.net/0dd0/i/2016/132/c/3/torque_3d_sandbag_by_thunderpwn-da2866t.pnghttps://www.dropbox.com/s/3gkvyx2d41aa9d3/sandbag.zip?dl=0Btw: lisence in first post Quote Link to comment Share on other sites More sharing options...
Duion Posted May 11, 2016 Share Posted May 11, 2016 One more suggestion, I would first focus on building a game, in case you are doing that and test out your assets and fix eventual issues and optimize them.The sandbag has a 2048x2048 texture for one sandbag, that is far too much, all my sandbag barriers in my game use on single 256x256 texture, which is totally fine.Of course you should keep a high resolution base texture, but I have a high res version of it, that is only 512x512, which is fine for that as well.If your models then reach a gameready state sometime later, you can consider uploading them somewhere, like opengameart.org, it will also give you and your eventual game a bit publicity. Quote Link to comment Share on other sites More sharing options...
thunder Posted May 12, 2016 Author Share Posted May 12, 2016 Ok, will stop bothering you with my models.. Np.. Quote Link to comment Share on other sites More sharing options...
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