Johxz Posted June 3, 2016 Share Posted June 3, 2016 we have something like a reference but for the Gui profiles and library? or some example to know what who does what, or how to use some gui libraryI never in deep much on gui editor so don't know if exist something like this as GUI Manual/reference. Quote Link to comment Share on other sites More sharing options...
LukasPJ Posted June 3, 2016 Share Posted June 3, 2016 Console Reference:http://torque-3d.readthedocs.io/en/latest/script/consoleref.htmlOverview of GUI Editor:http://torque-3d.readthedocs.io/en/latest/gui/overview.html Quote Link to comment Share on other sites More sharing options...
LukasPJ Posted June 3, 2016 Share Posted June 3, 2016 Console Reference:http://torque-3d.readthedocs.io/en/latest/script/consoleref.htmlOverview of GUI Editor:http://torque-3d.readthedocs.io/en/latest/gui/overview.html Who has set up that doc? In other words can be make sure it is not taken down? :mrgreen: I dunno, just found by a quick Google Search.. This is the Github Repo:https://github.com/dahnielson/T3D-Doc Quote Link to comment Share on other sites More sharing options...
Johxz Posted June 5, 2016 Author Share Posted June 5, 2016 hahaha my first attempt... and yes is functional.http://i.imgur.com/HbFfeZK.pnghttp://i.imgur.com/X0FQdqH.pnghttp://i.imgur.com/SGCQXIs.pnghttp://i.imgur.com/Wwey1g4.png Quote Link to comment Share on other sites More sharing options...
rlranft Posted June 6, 2016 Share Posted June 6, 2016 Yeah, it works - it can be temperamental, but it works. Save Now, Save Often.Also, from the original docs : http://www.roostertailgames.com/TorqueRef/index.html - see the GUI Editor section for some quick starter exercises (yeah, I'm having issues with the javascript "rollouts" in the side menu). Quote Link to comment Share on other sites More sharing options...
Johxz Posted June 15, 2016 Author Share Posted June 15, 2016 hey! hello! :roll: T3D supports interactive GUI panels in 3D game scene? GUIs for unlocking doors like doom3? of for a elevator?Of for this I need T3D-awesonium?http://battleteam.net/tech/fis/docs/images/screen_crane2.pnghttp://battleteam.net/tech/fis/docs/images/alphalabs3_crane2_singleaxis.pnghttp://visualwalkthroughs.com/doom3/centralprocessing/15.jpghttp://visualwalkthroughs.com/doom3/centralprocessing/18.jpg Quote Link to comment Share on other sites More sharing options...
NekoDemon117 Posted June 16, 2016 Share Posted June 16, 2016 @JohxzI would like to know that too. That is one of the things that has been on my "wishlist" for a very long time. Quote Link to comment Share on other sites More sharing options...
Johxz Posted June 17, 2016 Author Share Posted June 17, 2016 @NekoDemon117 to my knowledge you can do this kind of thing with T3D-Awesomium, However I'm not sure the scope what T3D-Awesomium can do, I have not tried it, I'm focused on other things. You can download from here if you wanna try (have a demo):http://forums.torque3d.org/viewtopic.php?f=25&t=675BTW You can use with confident any of my forks, I try to keep updated.nonetheless I'm in interested in the capability of the GUI from Torque3D and his limits. Something I did not like from T3D-Awesomium is this https://github.com/StefanLundmark/Torque3D_Awesomium/issues/3 but here the constraint is from Awesomium himself (awesomium.com) and not from the implementation of T3D-Awesomium.AFAIK this can be a replacement, T3D-Webkit or something else, https://bitbucket.org/chromiumembedded/cefDon't know is something like libRocket can do that. https://github.com/libRocket/libRocketRelated links- https://github.com/BlzFans/Torque3D- http://www.garagegames.com/community/forums/viewthread/109335- https://www.garagegames.com/community/forums/viewthread/139396 Quote Link to comment Share on other sites More sharing options...
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