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osm2torque: OpenStreetMap in Torque3d


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Hi all,

this is my first post; I'm making a project (started today) which will allow to create Torque3d levels from OpenStreetMap data. It's just a concept for now, this is a first result:


Planned features:

  • Streets (of different types)
  • Terrain
  • Landuse
  • Buildings
  • Base free assets with buildings, plants and different road materials


The project is opensource, so you can follow the development on github: https://github.com/dakk/osm2torque

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