Johxz Posted June 16, 2016 Posted June 16, 2016 what it does? and what is his use? Examples?- energyPerDamagePoint- rechargeRate- speedDamageScale- observeParameters- isMovingDon't exit in the engine? This is used? need a confirmation...- aiAvoidThis Was replace with other function? which?I see this commit f922bc4fd051c94f97ac88d05d2c78e234d3cd03Date: Friday, 21 September 2012 06:51:53 a.m.AI related bug fixes and improvements.Removed references to AIObjective and aiAvoidThis which are not used.Made minor improvements to the spawning system in the aiPlayer.cs file. Quote
Azaezel Posted June 16, 2016 Posted June 16, 2016 energyPerDamagePoint - defined. not used, can probably be ripped outrechargeRate - https://github.com/GarageGames/Torque3D/blob/6f672fe21da5283486d5adc1cd61365538824792/Engine/source/T3D/shapeBase.cpp#L1217 (energy value regeneration over time)speedDamageScale - https://github.com/GarageGames/Torque3D/blob/7bba3ee2de610c2757bc70eba10db869bab72a85/Templates/Full/game/scripts/server/player.cs#L193(damage multiplier)observeParameters - nothin in-engine, can prolly be ripped outisMoving - not even finding that one on a github searchaiAvoidThis - not present in-engine Quote
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