Flashback Posted July 6, 2016 Share Posted July 6, 2016 Hello. We have a serious issue in our game, Age of Decadence, for quite some time, but not being an expert in rendering/hardware low-level code, I've been unable to resolve it so far. It always happens to Radeon users and affects only 64-bit build of Torque3D. It is also related to lighting/shadow rendering in some way, because the only workaround we've found so far (and recommending our players) is to change Lighting Quality setting in options to Low.The console message at the end of the logs is repeating: GFXPCD3D9Device::beginScene - Device needs to be reset, waiting on device... GFXPCD3D9Device::beginScene - Device needs to be reset, waiting on device... GFXPCD3D9Device::beginScene - Device needs to be reset, waiting on device... This is coming from gfxPCD3D9Device.cpp, GFXPCD3D9Device::beginSceneInternal() function, where Torque apparently loses D3D device, but why this is happening remain a mystery to me.This affects rather large part of our audience and leads to negative reviews and complaints, so we'd be really thankful for a good advice. Quote Link to comment Share on other sites More sharing options...
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