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Tutorial: How to compile the new version of Torque3D v3.9


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Does you system have switchable graphics @avovana ?

I decided to change PC and the enviroment.

It is pretty strange but it works now!

I chose the "master" branch as was recommended.

I configured and generated with CMake v 3.8.2 for a Visual Studio 14 2015 Win64 that I have on this PC.

It was pretty interesting because there were much more items in Cmake comparing with configuring "development" branch.

I run VS2015, builded and run! And it works! :)

Thanks for help!


Ok glad it is working. Whenever you get a chance, if you could test the master branch with the original PC (the one with the nvidia & intel card) and report back that would be appreciated.

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hey @avovana sorry to not get you on time, but it seems that you figure it out. Good! ;)

That tutorial need to be updated, is a little old now. I'm not using VS2017, I will keep VS2015 for a little longer, because in every new release VS it's getting slower.

But as Tim said, if you need VS2017, you need to use the development branch.

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