LoLJester Posted March 15 Share Posted March 15 (edited) A detailed breakdown of the major features can be read on the game's official website https://www.visitorsthegame.com/ or its Steam page https://store.steampowered.com/app/1643700/Visitors_First_Contact/ Edited March 15 by LoLJester Quote Link to comment Share on other sites More sharing options...
LoLJester Posted March 18 Author Share Posted March 18 (edited) Removed. Steam Spring sale has expired... Edited March 23 by LoLJester Quote Link to comment Share on other sites More sharing options...
LoLJester Posted March 23 Author Share Posted March 23 WIP: Transport vehicles seat selection GUI. Quote Link to comment Share on other sites More sharing options...
Duion Posted March 24 Share Posted March 24 Congrats on staying motivated with game development, but considering the hard times for indies I would suggest spending more time on researching on marketing and how to reach potential customers, since the default visibility platforms like Steam now give you is close to zero. Maybe try reaching people you personally know to get a few matches going and then try find people on social media like Streamers who might be interested and send them a free key or so for testing it. Only after thousands of people played my game I could properly develop my game further, because that way you can see how people act, what issues there are with the game, what is fun and what not etc this is especially important for multiplayer games. Most games now on the multiplayer market evolved over years often decades of people playing them and Torque3D never really had that so games made with it feel a bit awkward in general, because there was no real FPS made with it that has been played over years by many people. Developing too many features without proper feedback and testing is a lot of wasted effort, like I have a lot of features build in that were never used much and partly destroy the balancing of the old much simpler game. Quote Link to comment Share on other sites More sharing options...
LoLJester Posted March 27 Author Share Posted March 27 I hear you. Thanks for your feedback. Quote Link to comment Share on other sites More sharing options...
fLUnKnhaXYU Posted March 28 Share Posted March 28 this is a vehicle for visitors multi-player ? Is it or vehicles like it already in the game ? thats very cool for multi play . I know it says WIP but do you have further plans for the GUI or will it be totally plain like in the picture ? btw TY for sharing this development , it is interesting and educational and fun to interact when possible . Quote Link to comment Share on other sites More sharing options...
Duion Posted March 29 Share Posted March 29 @fLUnKnhaXYU The game engine comes with a vehicle class and a default vehicle, the rest is up to you, I also have vehicles in my game and a spawning menu, but since there is only the default vehicle and I have no idea how to balance it it is disabled for now, so if you want it you can look at the code. Quote Link to comment Share on other sites More sharing options...
LoLJester Posted March 29 Author Share Posted March 29 @fLUnKnhaXYUYes, this vehicle and other are part of the game build that I currently have. I should very soon have a small video showcasing the overall control of the transport vehicles. There are currently flying vehicles for both factions that you can control in the public build of the game available on Steam. There is also an old Demo of the game available on my website: Downloads - Visitors (visitorsthegame.com) The game's more polished now, but the demo is there if you want to try it out. Also, there is a Discord server for the game if you're interested. Cheers. Quote Link to comment Share on other sites More sharing options...
fLUnKnhaXYU Posted March 30 Share Posted March 30 Duion , Thank you for reminding me again . your Ubergame code is a tremendous asset for learning how to use T3D . LoLJester , Looking forward to the video , thanks a lot for the demo , kinda looking forward to it , your videos and things are rather compelling . good evening . Gentlepersons . Quote Link to comment Share on other sites More sharing options...
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