MangoFusion Posted September 30, 2016 Share Posted September 30, 2016 Hey guys,Just thought i'd let you guys know, i'm working on ipv6 support for the T3D (and T2D) networking.Current progress is available at https://github.com/jamesu/Torque3D/tree/ipv6_support . For the master server, i'm just modifying PBMS (since the GG one seems to have been lost in torqueland), available at https://github.com/jamesu/PushButton-Master-Server/tree/ipv6_support/What currently works:- Connecting to ipv4 addresses (yes, this is backwards compatible)- Connecting to ipv6 addresses- Browsing for ipv6 servers on a LAN- Working with ipv6 TCP socketsWhat I'm currently working on:- Reworking the master server protocol to return ipv6 addresses (hopefully in a backwards compatible fashion)- Testing everythingWhat I might be working on:- Improving the master server protocol to prevent obvious flood attacksFor testing, if you don't have an IPV6 ISP you can just setup a local IPV6 network (e.g. using 2012::1, 2012::2, etc). Currently it is only known to work on windows as I haven't tested elsewhere yet. Quote Link to comment Share on other sites More sharing options...
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