Mitovo Posted January 4, 2017 Share Posted January 4, 2017 Hi all,I've tried googling, and I saw the question was asked back on the GG site, but the link wouldn't load... Thought I'd ask here.Has anyone ever put together a shader for multi-texture, using either vertex blending, or perhaps a splat-map type setup?I was thinking of working on some assets using something like that, but am not sure if T3D would support such a thing. Quote Link to comment Share on other sites More sharing options...
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