Duion Posted January 15, 2017 Share Posted January 15, 2017 So there is the getVelocity command which gets the velocity, only problem is, it returns the velocity for each axis x,y,z, to make it more complicated it can be positive and negative as well so you could get a result like +5.2, -2.4, 0.1 which means +5.2 into the positive x-axis and 2.4 towards the negative y-axis and 0.1 upwards.How you get the objects speed now in meters per second like it is used in the datablock?Do I really have to do complicated math to convert all of this values into one positive number or is there a better method? Quote Link to comment Share on other sites More sharing options...
damik Posted January 15, 2017 Share Posted January 15, 2017 try%vel = VectorDist( "0 0 0", %obj.getVelocity() ); Quote Link to comment Share on other sites More sharing options...
Duion Posted January 15, 2017 Author Share Posted January 15, 2017 That seems to work, thanks. Quote Link to comment Share on other sites More sharing options...
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