zyzz1995 Posted July 1, 2017 Share Posted July 1, 2017 Hi guys, I find that when i import a heightmap into the torque the .ter file will be generated and stored in the game/levels folder with the .mis file, however when i create a terrian by the torque itself i find that the .ter file will be stored in the game/art/terrains folder. So i am very confused about what determines the directory the terrain file(*.ter) will be stored, i want to make all the .ter files stay in one place, is there a way to let me determine the terrain file folder?Any help will be very appreciated.p.s. maybe add a "select ter location" button in the import heightmap dialog will make it more user-friendly. If i want to add this functionality which file should i modify? Quote Link to comment Share on other sites More sharing options...
Duion Posted July 2, 2017 Share Posted July 2, 2017 I always set the path manually by editing the .mis file and place it where I want later.You could search the code for "art/terrains" and change it to a folder you like. Quote Link to comment Share on other sites More sharing options...
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