Duion Posted July 12, 2017 Share Posted July 12, 2017 Occasionally I get the issue that sometimes terrain cells disappear meaning they are not being rendered anymore, this issue depends on the location where I stand and on rotation where I look.There are certain spots on the terrain where it happens, it seems to change when you change the terrain geometry.Here is an example how it looks normally:http://duion.com/files/temp/bugs/screenshot_Pazifik%20-%20Dee%20Am%20Islands_017-0002.pngNow I rotate the view a bit and some terrain cells disappear from being rendered:http://duion.com/files/temp/bugs/screenshot_Pazifik%20-%20Dee%20Am%20Islands_017-0001.pngSo far I just changed the terrain geometry of the terrain so long until those spots did not occur anymore, but this cannot be a long term solution, so maybe someone here got an idea what the issue is. Quote Link to comment Share on other sites More sharing options...
JeffR Posted July 12, 2017 Share Posted July 12, 2017 Not sure I've ever seen that behavior before.Can you upload your heightmap for that terrain somewhere so we can try replicating the problem? Quote Link to comment Share on other sites More sharing options...
Duion Posted July 12, 2017 Author Share Posted July 12, 2017 I could, but the problem is, it does not happen anymore for some reason.Maybe it is because I removed the forest, since it was just for testing.This phenomen happens mostly when I'm starting to shape a level when the terrain is not smooth everywhere yet.And then I usually change the level so long until those glitches all disappear, but I will remember making a save when it happens the next time. Quote Link to comment Share on other sites More sharing options...
JeffR Posted July 14, 2017 Share Posted July 14, 2017 I actually managed to spot this happening for a brief moment last night when trying out the terrain textures stuff, but it seemed to be EXTREMELY particular, I couldn't really figure a pattern to it. Implication is culling is going pearshaped, and it seems fairly rare. So yeah, if you spot it happening again, what it'd suggest doing is doing a save on the terrain/level, and then making a camera bookmark where it's happening and upload the whole level/terrain deal up so we have as good a test case as possible. I'll try and keep my eye out for the same. Quote Link to comment Share on other sites More sharing options...
Duion Posted July 15, 2017 Author Share Posted July 15, 2017 I have a suspicion that it happens much more if you have extreme terrains, like very steep walls that shoot up almost vertically.Since this happens mostly in the beginning of doing a terrain, since then you did not smooth out everything perfectly yet. Quote Link to comment Share on other sites More sharing options...
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