Ribbons Projectiles And Objects Resource in Visuals Posted March 27, 2015 Hey Steve, followed instructions, go to compile the engine and get 42 errors???01.'GFXVertexPCNTT' : undeclared identifier 02.'GFXVertexPCNTT' : undeclared identifier 03.'GFXVertexBufferHandle' : no appropriate default constructor available 04.'GFXVertexPCNTT' : undeclared identifier 05.'const GFXVertexFormat *getGFXVertexFormat(void)' : could not deduce template argument for 'T' 06.'GFXVertexPCNTT' : undeclared identifier 07.'GFXVertexBufferHandle::set' : cannot convert 'this' pointer Etc....Has anyone else experienced this??
Ribbons Projectiles And Objects Resource
in Visuals
Posted
Hey Steve, followed instructions, go to compile the engine and get 42 errors???
01.'GFXVertexPCNTT' : undeclared identifier
02.'GFXVertexPCNTT' : undeclared identifier
03.'GFXVertexBufferHandle' : no appropriate default constructor available
04.'GFXVertexPCNTT' : undeclared identifier
05.'const GFXVertexFormat *getGFXVertexFormat(void)' : could not deduce template argument for 'T'
06.'GFXVertexPCNTT' : undeclared identifier
07.'GFXVertexBufferHandle::set' : cannot convert 'this' pointer
Etc....Has anyone else experienced this??