Jump to content


  • Content Count

  • Joined

  • Last visited

Everything posted by Steve_Yorkshire

  1. So, I've been playing around with explosions, player.blowUp(), etc and noticed the info in InitPersistant fields is a bit ... out of date and not very helpful. Here's what it says: addGroup( "Destruction", "Parameters related to the destruction effects of this object." ); addField( "explosion", TYPEID< ExplosionData >(), Offset(explosion, ShapeBaseData), "%Explosion to generate when this shape is blown up." ); addField( "underwaterExplosion", TYPEID< ExplosionData >(), Offset(underwaterExplosion, ShapeBaseData), "%Explosion to generate whe
  2. Apologies for late reply. You can disable the console in game/main.cs by changing setLogMode from 6 to 0. [code2=BBCODE40_TORQUESCRIPT] // Default to a new logfile each session. if( !$logModeSpecified ) { if( $platform !$= "xbox" && $platform !$= "xenon" ) setLogMode(6); } [/code2] However a client could just turn it back so probably best to remove it and set it to zero in C++ (search for wherever setlogmode gets logged). If the client is seperate from the server they shouldn't be able to access server-side functions as is.
  3. Alien (Mantis Man) Art Pack https://drive.google.com/file/d/1qedTnm7NaD7dlRbTAobsfrjlLEq8VkHH/view?usp=sharing Also if you're using Blender my how-to tutorial on exporting the zombie FBX files via Blender and into Torque https://forums.torque3d.org/viewtopic.php?f=18&t=1237
  4. *Changes bookmark to read @JeffR master builds, because I can never remember his github username* ... squints at Az for same reason ... :evil:
  5. There are some pre-compiled versions of Torsion out there. http://yorkshirerifles.com/downloads/Torsion_Precompiled.zip
  6. You should not "need" to register a company to trade under a name for "sole proprietor". If your country has a trade deal with the US you will need to telephone the IRS in America - fill out the W8-BEN form first - to register yourself as a "non-resident alien" --- you want to opt for an EIN (Employer Identification Number) rather than a TIN (Tax Identification Number) because you are the business. That way Steam doesn't withold tax. If you cannot get an US EIN in your country, you'll need to send receipts to your tax office to try and claim back US paid tax as a local tax credit (good luck wi
  7. Make My Game Button, I mean come on guys, stop lagging behind, it is the [current_year] :lol:
  8. Development Feb 2nd Win10 Home 64 Cmake 3.13.4 64 VS2017 64 All quiet on the Western Front. I noticed everything (i.e. shaders) load faster if you put the shaders/procedural folder back in with the autogen so they don't have to keep building everytime you load a new level/mission file.
  9. http://i.imgur.com/TWry0j9.jpg http://i.imgur.com/GiUVk42.jpg http://i.imgur.com/1g7hrYs.jpg
  10. Can I sell anyone a jpeg of Kork? http://www.yorkshirerifles.com/random/kork_chan.jpg
  11. http://wiki.torque3d.org/artist:makehuman Link on this page for the youtube video is http://www.example.com/ and not the text :oops:
  12. http://i1.kym-cdn.com/photos/images/newsfeed/000/966/179/6e8.jpg I usually just save this for irc ;)
  13. All hail @TRON! Bringer of SYNTAX3! Smug Anime Face :P
  14. Alas, we don't happen to have the greatest superpower of them all ... http://atomictoasters.com/wp-content/uploads/2012/05/Money.jpg
  15. Do prefabs take the largest object and use it as an offset? Or something equally odd. I remember something ages ago in the GG forums about prefabs and inherited object positions. Plus there was a code fix for it. But I would have thought that would have been rolled into stock https://www.garagegames.com/community/blogs/view/20629
  16. @Azaezel Just to try and iron out my confusion - Back to: If it's the detailMap_nm, you'd still not be able to use DDS.dxt5_nm because that compression/format needs the alpha channel to reduce artifacts. (using standard DDS.dxt1/3/5 for normal mapping gives horrible artifacts so I either use dxt5_NM or a png). PNG gets alpha from erasing/fading the image, but you can't fit a greyscale (heightMap) into it. Can you? :?:
  17. RgmvfXIiPXg 3D steampunk waifu :o
  18. @JeffR Won't this create horrible artifacts if you can't use DDS DXT5_NM? Or huge file sizes? What else except DDS has an alpha channel? PNG has transparency but not actual alpha. I like the idea of full colour diffuseDetailMap with alpha transparancy to control how much diffuseMap comes through.
  19. Cool stuff, @chriscalef! I think you've created a whole new meme; le_creeping_underpants_man ;)
  • Create New...