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Chelaru

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Everything posted by Chelaru

  1. Hello, Torque 3D is on this list: https://www.khronos.org/vulkan/ Did i missed something?
  2. Chelaru

    Roadmap 2020

    endgoals to replace outpost with das boot. I am sorry but i am not familiar with the das boot level.
  3. Chelaru

    Roadmap 2020

    Is there any plans to do a benchmark demo? I think it might get some attention on the engine and the community.
  4. C'mon. I was under the impression that some one can give a hint about that and we all should be happy that t3d i used. S
  5. Is @Timmy alive? Didn't he had a "breakup" with t3d ?
  6. You mean the Steering Committee? That does not exist anymore for years now, just in case you did not know. Regarding to the topic, I don't even know what this is good for, it just says rendering framework, what are you supposed to use it for? It seems to be middleware not designed for end users. It has T3d at the end. T3d is used as a engine from what i get.
  7. Hello, i don't use it. I just found out. My idea was to ask the forum, maybe some one from the SC will give us some info.
  8. Hello, This "thing" uses t3d. Scroll to the last image : https://github.com/ConfettiFX/The-Forge
  9. Hello. Could you add a option to auto enable and disable at some hour ?
  10. Chelaru

    PRATAGON

    Congratulations.
  11. I did some work on the turret and i agree with you. Is a bit meh. To better understand the how turrets work you should take a look at some unreal or unity turret tutorials. After that you will have a better understanding. My opinion is that we need a new "general" turret tutorial and a new model. I started work on this but got stuck at the model part. Now i don't have time to finish it. I wish you good luck.
  12. Hi. I like the idea. It will be a bit work intensive if you are new to t3d. When you are on the last steps, i can provide some eye candy shaders and light presets. But this should be on the last phase.
  13. Could you please do a weekly build of the t3d v4?
  14. Is this in the engine ? http://www.garagegames.com/community/forums/viewthread/133468
  15. Nice! When can we expect a video or demo?
  16. We are alive and coding. :D
  17. The following video shows some of the new stuff in Houdini. Take a look. It might help in the development of Torque, https://www.youtube.com/watch?v=e6NvBt-Areg
  18. Yep this is torque. Nice animation.
  19. When i access the forum page i get this error : http://i.imgur.com/QDCgdJv.png
  20. Chelaru

    waterfall?

    You could do a simulation in blender->export it as a mesh.
  21. Hello, Why did you when for CPU and not GPU compute? Will this feature be available in T3d?
  22. Hello, Is there any tutorial on importing and using light maps ? I want to import light maps from blender.
  23. A long time ago i was looking for a game engine to fiddle around. At first i tried Ogre3d. I really liked the hydrax and skyx www.youtube.com/watch?v=FL02s_MGIQc from it( I like flashy things ). After about 1 year of trying to make something playable in it, i started to look at new engines, UDK was becoming a good alternative, but it was price at that time. After some hours of googling i found the old forum and from there i was hooked on the examples and documentation. There was the old FPS tutorial. I was simply blown out after finishing the tutorial, i made my first game prototype in less then 1h. After that it was love at first sight. And it was free, the engine not the love.
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