yea, a weapon and player tutorial would be nice, and then I mean how the models need to be, the rest there is tutorials for. I've created a playermodel, not a good one.. but its my first 3d person. I have bind it to the original skeleton that follows Torque, but I cant use the animation that is allready there. How can this be? just gets wierd stuff like this: http://i1.wp.com/www.wolfsquad.org/wp-content/uploads/2015/09/wierd.png