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Posts posted by John-E
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Hey JeffR,
Thanks for the reply! I already fixed another DXErr.lib reference error but I can't get my head around this one. I really wonder why it only comes up with the release compiler.
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So I guess I'm the only VS 2015 user? :?
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Hello everyone,
New T3D user here.
Compiling the engine on VS 2015/Windows 10.
-Debug mode: All's nice and cool!
-Release mode: Error LNK2019
unresolved external symbol __vsnprintf referenced in function "long __stdcall StringVPrintfWorkerA(char *,unsigned int,unsigned int *,char const *,char *)" blah blah blah blah blah buildFilesVisualStudio 2015projectsDxErr.lib(dxerra.obj)
Seems like the project DLL is in trouble. Any ideas?
Also why don't we get a project dll when the project generation is done using the project manager?

Trouble compiling T3D (Release mode) LNK2019
in Beginner
Posted
Hey bigmonk, thanks!
I tried to comment off those lines too a few days ago and indeed it compiles. It works fine until you press ctrl+z. Then boom. Big time crash. So I just rolled back to VS2013 for the moment. At least until I figure out the basics. The engine needs a graphics update anyway so we'll be messing with it again soon.