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John-E

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Posts posted by John-E

  1. Hey bigmonk, thanks!

    I tried to comment off those lines too a few days ago and indeed it compiles. It works fine until you press ctrl+z. Then boom. Big time crash. So I just rolled back to VS2013 for the moment. At least until I figure out the basics. The engine needs a graphics update anyway so we'll be messing with it again soon.

  2. Hello everyone,


    New T3D user here.


    Compiling the engine on VS 2015/Windows 10.


    -Debug mode: All's nice and cool!


    -Release mode: Error LNK2019

    unresolved external symbol __vsnprintf referenced in function "long __stdcall StringVPrintfWorkerA(char *,unsigned int,unsigned int *,char const *,char *)" blah blah blah blah blah buildFilesVisualStudio 2015projectsDxErr.lib(dxerra.obj)


    Seems like the project DLL is in trouble. Any ideas?

    Also why don't we get a project dll when the project generation is done using the project manager?

     

    Original garagegames.com Thread Link

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