Jump to content

retron

Members
  • Posts

    1
  • Joined

  • Last visited

retron's Achievements

  1. I've been trying to find a way to dynamically adjust the characters feet to the ground, by casting a ray from his feet bone. I'm successfully able to do that, but then, i can't seem to use TSShapeConstructor::setNodeTransform to change the bone position. According to the docs, it should allow me to change the base transform of the bone.
×
×
  • Create New...