SammyWest
-
Posts
4 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Articles
Docs
Gallery
Posts posted by SammyWest
-
-
Could hack together a bridge with armature, paint weights to be able to be moved a certain way, and then import it as a .DAE file. I would suggest doing that as it would be easier to maniuplate. You could also use the already made road textures to make it look more compatable, and create a colission plane to where you could drive over it.
-
I believe on linux, you should be able to run a make file from the command line to compile and install it. As for compiling it from source, I'm not sure how to do that lol.
-
I figured out how to import mesh objects into the game. Basically you need to drag and drop the .dae to a folder, however I'm having trouble figuring out how to actually attach a script to the object to say create a door. I want to create custom object scripts in my game so that way I can create custom functions. I just need help getting started. Thanks! Also do they need to compiled as a c# binary?

How do I attach a script to an object?
in Beginner
Posted
Thanks ill give it a read. I pretty much instantly picked up the GUI and stuff so that really didn't present any difficulty. But ill read.