Amonkira
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Posts posted by Amonkira
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So, what's the best way to code secondary skills & abilities with minimal lag/server strain in a multiplayer game? I'm currently working on a RTS and it would be a big help.

2D Hitboxes and Physics backed with 3D models.
in Beginner
Posted
So, has anyone designed a game in t3d with 2D hitboxes on the ground, but 3d animations and character models?