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Posts posted by subabrain
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Hi and thanks for your answers!
something like that i thought already - but how can i change the material by script?
okay - i hope i dont disturb you but i dont have that much knowledge for do that...
so have a nice time - and thanks for your answers :)
Greetings
Robert
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hello there,
okay - i need it for an agriculture game to change the groundcover by passing a machine over...
okay - i hope you understand 8)
greetz robert
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Hello Friends,
i have a simple but stupid question:
is it possible to change the groundcover at realtime per script?
Would be nice for your answers.
Greetings
Robert
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Hey - thanks alot it works well :)
greetz - robert
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hello there,
im looking around how to dismount (get out) of a wheeled vehicle in torque 3d. Do i have to code it myself or is there any default function or a shortcut key?
Would be nice if you can answer me 8-)
thanks a lot!
and have a nice day!
greetings - robert
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YEAH GREAT - IT WORKS!!!!
I just add a collision and TADA it works great!!!!
THANK YOU VERY VERY MUCH!!!
:D
Greetings
Robert
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sorry - i cant get it running :/
even with other engine/blender and with deleting dts and so on ...
maybe you have an example car for me .... from blender or something -
i am at the end :(
greetz - robert
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okay ill try another release of torque 3d ;)
i tried it with another blender version but it havent any effect :/
whish me luck :P
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Hi,
yes okay - once again ->
1. if i start torque 3d without any changes in world editor i see the "vehicle" tab in the options (as it is shown in the screenshots)
Now
2. i import the "Cheetah_Body.DAE" file from the standard torque 3d folder into blender
Next
3. i export it to the same file ("Cheetah_Body.DAE") and overwrite this file with the imported ("Cheetah_Body.DAE") file
So it is just overwritten with the same data
Now
4. i just start the world editor again and the vehicle tab is away -> and ive just overwrite the old "Cheetah_Body.DAE" file - BUT
It is not shown -> so now i cant get it in the world because it is not in the tab as "vehilcle" anymore!!
Okay - maybe you get me now :roll:
Greetz - Robert
PS: it is possible, that ive the wrong blender options or something? - thx
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Okay - now the pictures on my server:P
http://blog.beran-solutions.de/share/cheetah/game_without_script.png
http://blog.beran-solutions.de/share/cheetah/game_with_script.png
http://blog.beran-solutions.de/share/cheetah/blender_save.png
http://blog.beran-solutions.de/share/cheetah/blender_export.png
http://blog.beran-solutions.de/share/cheetah/blender_cheetah.png
Thanks alot -
Greetz Robert
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Hi,
sorry for the delay but you can try to move the images with the arrows in the bottom of the site ....
greetz robert
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Hi,
i now have 6 Screenshots from my Problem ;)
https://www.dropbox.com/s/bpt9mtp5gg32gb3/
greetz Robert 8-)
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Hi,
sorry i write a little confusing stuff - i know :P
Okay now i try to explain it in normal speech :D
So now:
I import the .dae file from the cheetah into blender and then i export it again to the same .dae file - so i done nothing but just export!
And its not shown up in scripted anymore (before the export with blender its shown up there) - so now i modified nothing just import/export with blender.
Okay now you said there might be some problems because of the standard vehicles ... so now i tried with my own model and its not working - till i just change its body to the cheetah .dae Model. And now its shown in the scripted Tab as my custom car but with the cheetah model :/
Okay - maybe you understand.
Thanks alot!
Greetz Robert ;)
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Hi,
sorry that im penetrating you :roll:
but the problem is it points to a .dae file and the thing is for my custom vehicle it also works with the standard shape from the cheetah but not for the model i designed :/
Sorry but it would be great from you to help me -Thanks alot!
Greetz Robert
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Hi Duion,
Thanks a lot for your help!
But the problem i have is i just replace the original vehicle body.dae with the same one the only difference is, that i just open it in blender and export the same file to the same location?
Please help - Thank you!
Regards - Robert 8-)
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Hi,
thanks for your answer - okay - sorry i will face the problem:
If i import the dae File from the cheetah vehicle in blender and export it again as the same file - without doing anyhting it wont be shown in the "scripted" Tab in the world editor.
I would be really happy - for your help!
Thanks alot!
Greetz - Robert
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Hello together,
im having a problem with exporting vehicles from blender to collada - even if i import the cheetah and export it where ive done anything in the file?
Please Help!
Regards - Robert
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Hello and nice Saturday,
i have a similar Question for this Problem. How can i get a model from blender with convex hulls into my torque world?
So how can i get a convex hull on a shape object - in my case ist just a box?
Would be nice if you can answer me 8-)
Best Regards!
Robert

change groundcover via script
in Beginner
Posted
Hi,
okay - thanks a lot!
ill try ;)
greetings
Robert