Back to crashing again. It seems the settings are unstable, so 3.10 has now began crashing for no reason :-( This is the log file for 3.10 //-------------------------- 7/27/2017 -- 21:18:52 -----
Processor Init:
Intel Pentium/Celeron M, ~2.20 Ghz
FPU detected
MMX detected
SSE detected
SSE2 detected
HT detected
MP detected [2 cores, 4 logical, 1 physical]
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Initializing platform...
Input Init:
keyboard0 input device created.
mouse0 input device created.
unknown0 input device created.
unknown1 input device created.
unknown2 input device created.
joystick0 input device created.
DirectInput enabled.
Done
SFXFMODProvider - Could not locate 'fmodex.dll' or 'fmodexp.dll' - FMOD not available.
GFX Init:
Direct 3D (version 9.x) device found
Null device found
DebugDrawer Enabled!
--------- Loading DIRS ---------
--------- Parsing Arguments ---------
Binding server port to default IP
UDP initialized on port 0
Attempting to create GFX device: Intel® HD Graphics 5500 (D3D9)
Device created, setting adapter and enumerating modes
Cur. D3DDevice ref count=1
Pix version detected: 3.000000
Vert version detected: 3.000000
Maximum number of simultaneous samplers: 16
Number of simultaneous render targets: 4
Hardware occlusion query detected: Yes
Using Direct3D9Ex: No
WMIVideoInfo: DxDiag initialized
Initializing GFXCardProfiler (D3D9)
o Chipset : 'INTEL'
o Card : 'Intel® HD Graphics 5500'
o Version : '20.19.0015.4549'
- Scanning card capabilities...
GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
- Loading card profiles...
- Loaded card profile core/profile/D3D9.cs
- No card profile core/profile/D3D9.INTEL.cs exists
- No card profile core/profile/D3D9.INTEL.IntelRHDGraphics5500.cs exists
- No card profile core/profile/D3D9.INTEL.IntelRHDGraphics5500.201900154549.cs exists
ShaderGen: Write permission unavailable, switching to virtualized memory storage
% - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
% - PostFX Manager - Applying from preset
% - PostFX Manager - PostFX enabled
Missing file: core/art/gui/customProfiles.cs!
% - Initialized Core
--------- Initializing Directory: scripts ---------
sfxStartup...
SFXSystem::createDevice - created OpenAL device 'Generic Software'
Provider: OpenAL
Device: Generic Software
Hardware: No
Buffers: 16
--------- Initializing FPS Tutorial: Server Scripts ---------
--------- Initializing FPS Tutorial: Client Scripts ---------
--------- Initializing Lighting Systems ---------
Using Advanced Lighting
--------------
Attempting to set resolution to "1280 600 false 32 60 2"
Accepted Mode:
--Resolution : 1280 600
--Full Screen : No
--Bits Per Pixel : 32
--Refresh Rate : 60
--FSAA Level : 2
--------------
GFXPCD3D9Device::reset - depthstencil 56f760 has 2 ref's
--- Resetting D3D Device ---
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Warning, overwriting material for: railings_tramTracks
Warning, overwriting material for: moon_wglow.png
Binding server port to default IP
UDP initialized on port 0
GuiCanvas::setContent - Invalid control specified')
% - Initializing Tools
% - Initializing Tools Base
findFirstFile() invalid initial search directory: 'game:/tools/editorClasses/scripts/platform'
findFirstFile() search directory not found: 'tools/editorClasses/scripts/platform/*.ed.cs'
findFirstFile() invalid initial search directory: 'game:/tools/editorClasses/scripts/platform'
findFirstFile() search directory not found: 'tools/editorClasses/scripts/platform/*.ed.cs.edso'
% - Initializing Base Editor
% - Initializing World Editor
% - Initializing Sketch Tool
- Initializing Datablock Editor
% - Initializing Debugger
% - Initializing Decal Editor
% - Initializing Forest Editor
% - Initializing Gui Editor
% - Initializing Material Editor
% - Initializing Mesh Road Editor
% - Initializing Mission Area Editor
% - Initializing Particle Editor
% - Initializing Physics Tools
% - Initializing River Editor
- Initializing Road and Path Editor
% - Initializing Shape Editor
Engine initialized...
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
GFXPCD3D9Device::reset - depthstencil 56fa80 has 2 ref's
--- Resetting D3D Device ---
AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fd00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f580 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f760 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f8a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fa80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f9e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f580 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f940 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fd00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fda0 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Time spent in toggleEditor() : 0.837 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f940 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
: file changed [art/gui/background.png]
[GFXTextureManager::_onFileChanged] : File changed [art/gui/background.png]
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f9e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f8a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f620 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f4e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f9e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fda0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f6c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fda0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f6c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f760 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f6c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fda0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f760 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fa80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fa80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f620 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f4e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f4e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f3a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f8a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fd00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f4e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f8a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f9e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f8a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f760 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f3a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f440 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fda0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fd00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f9e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f3a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f4e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fd00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f3a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f3a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f1c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fda0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f580 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f440 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f620 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f760 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f440 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fa80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f620 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56fd00 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
: file changed [art/gui/Torque3D.png]
[GFXTextureManager::_onFileChanged] : File changed [art/gui/Torque3D.png]
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
: file changed [art/gui/Torque3D.png]
[GFXTextureManager::_onFileChanged] : File changed [art/gui/Torque3D.png]
Window focus status changed: focus: 1
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil 56f300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8c60 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b92a0 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8e40 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8ee0 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b89e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8f80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9200 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b84e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8b20 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8440 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b84e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8760 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8940 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8120 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8b20 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8080 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b90c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b81c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8b20 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8080 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8940 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
: file changed [art/gui/Torque3D.png]
[GFXTextureManager::_onFileChanged] : File changed [art/gui/Torque3D.png]
Window focus status changed: focus: 1
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9160 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b92a0 has 2 ref's
--- Resetting D3D Device ---
Time spent in toggleEditor() : 0.125 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8940 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
: file changed [art/gui/Chinatown.png]
[GFXTextureManager::_onFileChanged] : File changed [art/gui/Chinatown.png]
Window focus status changed: focus: 1
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b86c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9340 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8080 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b83a0 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b81c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8b20 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8bc0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b81c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b86c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8bc0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8e40 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b86c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8bc0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9020 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8940 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b90c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b83a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8f80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8bc0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9340 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9020 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9340 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9160 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8a80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8080 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8260 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8c60 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b86c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8bc0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8c60 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8120 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b83a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b89e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9200 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9340 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8120 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b92a0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9200 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8940 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8e40 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8080 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8f80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b90c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8620 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9020 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8620 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8ee0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8440 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8260 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8bc0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8260 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8580 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9160 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9160 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8620 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b89e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8a80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9340 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8120 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9200 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8bc0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8580 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8f80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9020 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8940 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b81c0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8620 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b84e0 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8120 has 2 ref's
--- Resetting D3D Device ---
Time spent in toggleEditor() : 0.125 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8b20 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9200 has 2 ref's
--- Resetting D3D Device ---
Time spent in toggleEditor() : 0.118 s
Time spent in toggleEditor() : 0.065 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b81c0 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8d00 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Time spent in toggleEditor() : 0.123 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8e40 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8f80 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a765b20 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a765580 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a765580 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a7654e0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a7649a0 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a7649a0 has 2 ref's
--- Resetting D3D Device ---
Time spent in toggleEditor() : 0.121 s
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8440 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8f80 has 2 ref's
--- Resetting D3D Device ---
Time spent in toggleEditor() : 0.119 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil ae54780 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil ae54780 has 2 ref's
--- Resetting D3D Device ---
Time spent in toggleEditor() : 0.125 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9200 has 2 ref's
--- Resetting D3D Device ---
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8c60 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9020 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8800 has 2 ref's
--- Resetting D3D Device ---
Time spent in toggleEditor() : 0.153 s
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8580 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
(0): Unable to find object: 'Editor' attempting to call function 'close'
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8da0 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a7e6300 has 2 ref's
--- Resetting D3D Device ---
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b9020 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil a8b8b20 has 2 ref's
--- Resetting D3D Device ---
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Window focus status changed: focus: 1
Window focus status changed: focus: 0
Using background sleep time: 200
Win32Window::WindowProc - resetting device due to window size change.
Window focus status changed: focus: 1
Exporting server prefs...
Exporting client prefs
Exporting server prefs
Win32Window::WindowProc - resetting device due to window size change.
GFXPCD3D9Device::reset - depthstencil b1044a0 has 2 ref's
--- Resetting D3D Device ---
Cur. D3DDevice ref count=1 Is this the right log file ? because this is the one that comes up under folder search