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Posts posted by LuisAntonRebollo
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Hey BeamNG have get a Mac computer we can use for help on OSX port, but i need all posible help on this.
Can be a good idea to build a small team for this.
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Hey we are in the way to release....next we need to publish roadmap for T3D 3.8 :P
Thx all for test :)
@Levitator, can you post the Linux issues on Github? It's a more controled place for problems. I will try to reproduce this weekend. Thx a review and post your issues.
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platformQT
in C++
Qt is a very good library but i dont like ... use a preprocesor pass for extend c++ language and i think is too much big for us.
SDL2 is a more small library we use for window and input, is used by Valve on all his Linux ports. With SDL and c++ library we have all we need. Permisive ZLIB license.
I want to clean platform code and improve SDL2 support for next release.
This is only my opinion :P
@buckmaster, static linking is only a good option for small/simple libraries... more big projects some times need some custom memory allocators, compilers flags... this is a hell to handle.
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Sorry, at this moment i cant help on OSX port :(
If i can get access to some MAC in next months i update my position on this problem.
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I missed too!
Hi all :)

Arcane FX
in General
Posted
@Faustlogic, great gift for T3D community... thx a lot :)