Jump to content

Isoplere

Members
  • Posts

    2
  • Joined

  • Last visited

Posts posted by Isoplere

  1. @Duion,


    The program is "singleplayer" with all files compiled already. The only problem is -- someone could edit the .mis file(s) to change the skybox...or level number...etcetera. I'm trying to prevent .mis files from being edited.


    @Happenstance,


    Unfortunately, the first worked, but the latter did not. =(

  2. So currently I'm trying to have .mis files hashed so they can't be edited (people cheating) in-game, but the question is whenever I change .mis to .cs and it writes to .cs.dso, the program is able to read and load the stage with the extension ".cs" just fine, but not with ".cs.dso" -- does anyone have any suggestions on how it can read .cs.dso or is this impossible?

×
×
  • Create New...