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LukasPJ

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Everything posted by LukasPJ

  1. Well, mostly because categories. It'd be nice to have like "artist resouces" "coding resources" "script resources" or something like that.
  2. Tbh I think that this is one of the main reasons people are moving now: http://i.imgur.com/cvEHNWR.png As Apple has shown us several times, it's all about timing and presentation :P
  3. It's fine, I'll move it when I actually get a resource section up ;)
  4. LukasPJ

    HOLA!

    Hola @Chieling ! Just answering to get this off the "unanswered threads" list >.>
  5. LukasPJ

    hallo

    Sup @Hutch :P Just answering to get this off the "unanswered threads" list >.>
  6. @buckmaster did this for connecting with a Master Server. You'd prolly want to do somewhat the same thing :)
  7. I don't know anything about MiniDump, but you should look at the clients' console.log that the engine outputs :)
  8. It just seems odd to have 2 parent forums for effectively the same categories. Like engine development has 2 homes and scripting has 2 homes etc. Also searching can be done specifically on selected subforums, so you could search under just "engine/resources" and "scripting/resources" if you wanted to.
  9. What about, all the different forums (Beginner, rendering etc.) have a "Resources" and a "Tutorials" subforum? I think that would work out fine.
  10. Ah didn't call you out on it. I think it's a good idea to have a dedicated thread for this discussion, and feel free to pitch in on that discussion. For good measure, I moved the other comments here.
  11. Also discussed here. I agree we should have a resource section, just working on how it should it look :P
  12. Oh I should mention that I did manage to make it even more glorious! ![KittySyntax](http://i.imgur.com/1NcIQF2.png)
  13. Good catch, I'll get that fixed asap.
  14. [Long version](http://gameangst.com/?p=141) Short version: [somewhere in here](https://gamedevcoder.wordpress.com/2011/04/11/light-pre-pass-vs-deferred-renderer-part-1/)
  15. Infernal Markdown compatibility test: -------------------- Header 1 ======== Header 2 -------- -------- # Header 1 ## Header 2 ### Header 3 #### Header 4 ##### Header 5 ###### Header 6 -------- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla neque nisl, fringilla sed blandit non, pretium eu odio. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla neque nisl, fringilla sed blandit non, pretium eu odio. -------- > Lorem ipsum dolor sit amet, consectetur adipiscing elit. > Nulla neque nisl, fringilla sed blandit non, pretium eu odio. > Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla neque nisl, fringilla sed blandit non, pretium eu odio. -------- > Lorem ipsum dolor sit amet, > > consectetur adipiscing elit. > > Nulla neque nisl, > fringilla sed blandit non, pretium eu odio. -------- > ### H3 > > > This is a nested blockquote > > * list > * list -------- * one * two * three -------- 1. one 2. two 3. three -------- Lorem ipsum dolor sit amet consectetur adipiscing elit. Nulla neque nisl, fringilla sed blandit non, pretium eu odio. -------- Hello World! -------- Don't forget to add `echo $foo;`. Please replace `` to ``. -------- * * * ******* - - - - -------- This is an [inline link](http://example.com). This [link](http://example.com "example website") has title attribute. -------- This is an [reference style link][id1]. This [link][id2] has title attribute. [id1]: http://example.com/ [id2]: http://example.com/ "example website" -------- You can [omit the id of the link][]. [omit the id of the link]: http://example.com/ -------- *single asterisks* _single underscores_ **double asterisks** __double underscores__ -------- ![Alt text](/path/to/image.png) ![Alt text](/path/to/image.png "Title") -------- ![Alt text][id1] ![Alt text][id2] [id1]: /path/to/image.png [id2]: /path/to/image.png "Title" -------- GFM -------- http://www.example.com -------- ~~strike~~ -------- ``` $ git clone https://github.com/kzykhys/Ciconia.git $ cd Ciconia $ composer install ``` -------- ``` php <?php require __DIR__ . '/vendor/autoload.php'; ``` -------- - [ ] This is an imcomplete task. - [x] This is a complete task. -------- | head | head | |------|------| | body | body | -------- head | head -----|----- body | body -------- | head | head | |-----:|:----:| | body | body |
  16. I'm trying to implement both atm actually, I think BBCode will have precedence so if there is any clash, Markdown will be the one who suffers, but atm it works *pretty fine*.
  17. *Cough* linky don't really work..
  18. Hello, and welcome to the forums! This post is the go-to place for information you need to get started with the Torque3D forums. Other websites This is just the forums for discussions on Torque3D, other websites that you should know of include The Wiki The Github Repository It's also worth noting that GarageGames.com has been the home for the Torque3D community for very long, but ever since they released their game engine under the MIT license, the community has been wanting to move to another home. How to use the forums In this section, I want to describe various tools at your disposal. Quick links On the top of the page, you can see a drop-down menu called "quick-links", on this menu you have access to a lot of stuff like unread posts, new posts etc. this is very helpful to see what has happened while you were gone. Topic tools Similarly you can find various topic options next to the "Post a Reply" button at the top of a topic. The button called "Topic tools" allows you to subscribe to a topic, get a print-friendly view, email the topic to a friend or bookmarking it for later. Themes All of this topic assumes that you use the default theme, but you can change the theme if you want. This can be done in the "User Control Panel" under the "Board preferences" tab. Active topics If you want to read all the most active topics about Torque3D for example, you can click the category header, e.g. Torque3D and look at the Active Topics box below the list of forums. Code of conduct See here: https://forums.torque3d.org/viewtopic.php?f=15&p=11702#p11702 I'll keep updating this topic with new information as I come up with it.
  19. I can change the forums to use Markdown instead of BBCode. There are a lot of pros and cons, but you can probably find them online. In the end, I believe it comes down to a religious debate. I can also look at making it possible to use both, but if the community is heavily leaning towards one, it might not be worth the trouble :) Edit: Also first poll test. Edit edit: Stopped the poll because MarkDown will now work in cooperation with BBCodes, as best as possible.
  20. I'll have a look at it ;)
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