karpathios18
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Posts posted by karpathios18
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Hello karpathios,
I read through this and apparently they did drop support for 1.5.2 but it may still work.
http://www.bundysoft.com/wiki/doku.php?id=plugins:fileio:l3dtio_torqueter:userguide:tge
hi jason i already tried that and its not working for some reason.. even if i put the terrain correctly to the game, the terrain doesnt show up, and it says that all the time(New Mission: main/data/missions/CTF.mis
Phase 1: Download Datablocks & Targets
* Phase 2: Download Ghost Objects
Ghost always started
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PLEASE RESAVE THE TERRAIN FILE FOR THIS MISSION! THANKS!
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Missing terrain texture: main/data/missions/../terrains/CTF/DryLava01
Missing terrain texture: main/data/missions/../terrains/CTF/DryLava02
Missing terrain texture: main/data/missions/../terrains/CTF/ParchedDirt01
Missing terrain texture: main/data/missions/../terrains/CTF/HardGround01
Missing terrain texture: main/data/missions/../terrains/CTF/LavaFlow02
Missing terrain texture: main/data/missions/../terrains/CTF/ground_01
Connection error: FkIo0I.
Set::getObject index out of range.
main/client/serverConnection.cs (295): Unknown command empty.
Object ChatManager(10633) SimSet -> SimObject)
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Im just a hobbyist , I read these posts often and am happy to try and help if I think that I can . Theres a discord here in which I think the real experts gather .After re-reading what I wrote to you I see that I left out an important step which is after you chose the bitmap click the perform operation button , that applies the bitmap . Then you can save the level .
could you pls add me on discord my name is Dragonic#2261 to communicate easier with you thank you very much :)
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i will give a try thank you alot, if i cant make is there a way i can catch up with ya expert in here, something like discord, or something, ( teamViewer is a good program that allows you to use my pc when i give you my password, so you can help me out,
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Are you asking about using a height map other than one created in the editor ? Or are you having trouble using the editor ?
If its made in a different program then its possibly in the wrong format . I could be wrong but its like a 16bit JPG or something .
If your not finding the right one that you've saved in the editor then your just probably pointing to the wrong one in the MIS file .
yeah i created a new one in the L3DT editor, and exported it for TGE engine , i dont know how to explain but i could show you with teamviewer to understand what i mean,
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New Mission: main/data/missions/CTF.mis
Phase 1: Download Datablocks & Targets
* Phase 2: Download Ghost Objects
Ghost always started
**
**
**
PLEASE RESAVE THE TERRAIN FILE FOR THIS MISSION! THANKS!
**
**
**
Missing terrain texture: main/data/missions/../terrains/CTF/DryLava01
Missing terrain texture: main/data/missions/../terrains/CTF/DryLava02
Missing terrain texture: main/data/missions/../terrains/CTF/ParchedDirt01
Missing terrain texture: main/data/missions/../terrains/CTF/HardGround01
Missing terrain texture: main/data/missions/../terrains/CTF/LavaFlow02
Missing terrain texture: main/data/missions/../terrains/CTF/ground_01
Connection error: FkIo0I.
Set::getObject index out of range.
main/client/serverConnection.cs (295): Unknown command empty.
Object ChatManager(10633) SimSet -> SimObject
on the game we are working we havent find a way to make a terrain for TGE pls any help will be huge !!! thank you all

can somebody help me out how to make TGE terrains the game supports TGE1.5.2
in Torque Game Engine
Posted
and all the missing terrain textures , and inside the files correctly